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Unfinished Library Mod & NPC Account ([personal profile] libraryassistants) wrote in [community profile] unfinishedooc2025-10-21 06:46 pm
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TEST DRIVE MEME #1

Welcome To The Library

You awake in the stacks.

You’re not sure when you fell asleep, and the memories of the last things you were doing are hazy at best. But now you’re here, and all you can see is books in every direction, the bookshelves teetering high enough above you to reach to the sky.

A helpful sign points you in the direction of the main circulation desk, and even if you try to ignore it and go in any other direction, the desk is where you will find yourself. A figure sits behind the desk, not even looking up as they sort through books and other media; they look, to your character, to be the exact picture of what they expect a Librarian to be.

Trying to the Librarian a question will get them shushed, but they’ll point down a hallway to the side, leading to a kitchenette and what appears to be a dorm room, where they’ll find they’re not alone in this strange place. But once they’ve looked away, when they look back, the Librarian is gone.

Welcome to the Unfinished Library

Coffee Corner

Sometime after your arrival, you enter the lobby to find yourself greeted by what appears to be a little tea cart containing a carafe of very weak coffee, a pot of very strong tea, mismatched creamers and sugar packets, and assorted cheap boxed shortbread cookies alongside small paper plates and cups. (For some reason, there also seems to be a pile of coupons for a free yacht ride.) There is a sign next to them, stating:

Welcome Editors!
Please enjoy these complimentary refreshments.
Do NOT take food or drink into the stacks and please wash your hands BEFORE touching anything.


Looking around, you see that you and everyone else present have also been supplied with sticker name tags with “Hello, my name is _____.” Take it off, and it will magically be replaced by a new one. It seems it’s time to mingle, or perhaps try to get anywhere but here.

There is also a phone set up on the desk, with a small sign labeling it as the “Assistants’ Line.” Give it a try, and you might get someone to talk to.


Between the Stacks

While exploring the labyrinthine sprawl of the Stacks, you find a door tucked between the towering bookshelves. Opening it, you see the impossible: a community garden, fresh produce glistening with morning dew and ripe for the picking. The open sky stretches welcomingly overhead, the warmth of an unseen sun warming the soft grass underfoot.

A large fence spans the generous perimeter of the garden. No matter how high you go, the fence follows with you. Those trying to get a peek on the other side should make a plan.

When the room is no longer in use and the door is closed, the garden will disappear; rotating out of cycle. The next time the door opens, maybe it’s a computer lab - decked out with technology from… some planet and century. Or maybe it’s a meeting room, complete with someone else’s handouts scattered across the table. Closing and reopening the door will reveal a different room each time. What's your pick?


Maker’s Meetup

There’s a cheerful, if not generic, poster on the bulletin board by the help desk, declaring:



The Maker Space in question is, for the moment, easy to find, a few nice and similarly formatted signs with arrows helping leading the way through the stacks. As promised, there are a number of machines and tools related to crafting and making things, including a table that, for some reason, just has construction paper and safety scissors.

It seems the materials for the room have been recently stocked, too; there’s a little pile of fabric (mostly scraps, but a lot of larger pieces that can be made into something without needing to piecemeal it together), some sheet metal of various sheens, and bits of wood that could be shaped into something maybe as large as a small bowl. There are also some more generic arts-and-crafts materials (on a separate table from the scissors); puff balls, popsicle sticks, pipe cleaners and other sorts of things.

There doesn’t appear to be anyone actually around to teach the use of the machines, but it can’t be that hard… right?


Transition In - Prepare for Dheekis

In the Lobby, things begin to… change.

The tiled floors have started to fuzz along the grout, the colour and texture slowly bleeding out into cool grey metal. The change continues to flow up the walls, coloured strips of lighting dividing sturdy steel segments. What few doors there are shimmer, an overlay of automated mechanisms clinging closely to them. Hydraulic pistons pump as if pushing the doors open when you approach, but alas - these doors remain sadly hand-operated.

Within a few moments, gravity in the Lobby seems to decrease. Steps are lighter; a jump turns neatly into a bounce, leaving you hanging weightless in the air for a few long moments. The furniture remaining in the lobby begins to float, as do any items that have been left loose. If it’s not nailed down, consider it airborne.

The effect spans only the space (ha) of the Lobby. Exiting to another room will bring an unceremonious return to the Library’s usual gravity, and please note: the success of your landing is not guaranteed. Please proceed cautiously.

After some time - maybe it's days, who's to say? - you begin to feel it. A pull that tugs you to the Stacks, drawing you step by step closer to the next Story to unfold.


The Difficulty with Dheekis

On the SS Covenant, things usually run pretty smoothly. Usually. Unfortunately, there was an… incident at the last stopover at the Eternis Station. One of the crew members became utterly besotted with one of the little creatures the Eturian ambassador carried them with, called dheekis, and the ambassador was more than happy to gift them one. Unfortunately, the reason they were so willing to do that is that the fluffy little creatures, somewhere between a bunny and a rodent, are very prolific breeders, and additionally can procreate asexually when there’s only one of them around. Which means that after a week in space, it was no longer possible to keep them hidden.

Since then, it has been a game of trying to capture and contain the little pests, shoving them into boxes so they’re packed tight- dheekis only stop reproducing when there is literally no more space for them. And they are trying very hard to fill up the void space on the ship; they’re under beds, in rafters, engineering nooks, forgotten corners, you name it. How long will it take to get rid of them all? Can you get rid of them all? Because if you have one dheeki, it won’t stay one for long.

[This is a free-form ‘Story’ prompt and cannot be considered canon to the game; since there’s no information post, feel free to make up whatever details you like!]
kallig: ([Commissioned] Head tilt)

[personal profile] kallig 2025-10-26 06:11 am (UTC)(link)
"He can't possibly be that dense, can he?" Altair asked, one eyebrow going up as he thought about it and a moment after grimaced slightly and shook his head, "No, never mind. It is Ravage we're talking about."

The man would probably describe his voice as melodic.

The praise for his own work was unexpected and he blinked in surprise, a slightly more intense purple color rising to his cheeks. Sith didn't compliment each other often and very rarely did they do so without reason so he couldn't help but glance at the area around them to see if they did in fact have a third Councilor trapped here with them since the only reason to praise his work would be to imply to someone else that the two of them might be allied.

Seeing no one however, he did his best to return his expression to something more neutral and lifted his head to stand up more straight to put on the best show of being confident, "I only do the work required of me. So much of our history has been lost to us it is only right that I and my subordinates work to recover what's been taken from us."

Our history because he did see the history and the secrets of the Order to belong to him too. He was a Kallig, after all.

"... In all honesty I can only do my job as well as I do because of Sith like you and Lord Marr. I've tried to figure out the logistics of my Sphere's operations on my own before but I've deciphered ancient rituals that are easier to understand than some of those numbers... The people in your Sphere do impressive work."
wrathpatron: (01)

[personal profile] wrathpatron 2025-10-26 07:14 am (UTC)(link)
The sight was probably comical, given how short Nox was. Vowrawn had met other Chiss and none of them were as short and skinny as his fellow Sith. He wondered if it had anything to do with his time as a slave, but the Dark Council didn't pry into each others' pasts so openly.

"You are too kind, Darth Nox. I have seen your work and I am most impressed, so I do not doubt that your Sphere is in good hands. Already, we've recovered quite a bit of history since you took the seat."

As for him, if Marr was correct and Vitiate was dead, then perhaps it was time to set his sights higher than a mere Dark Council member.
Edited 2025-10-26 07:14 (UTC)
kallig: ([Commissioned] Irritable)

[personal profile] kallig 2025-10-28 11:04 pm (UTC)(link)
Standing up straight certainly did not increase Altair's height by much nor did it do much to get across the image of a confident Sith. He just looked like a man who was no longer quite so hunched over.

"Any more direct flattery and I may assume you're plotting an assassination, you know," He said, though there was no bite to his tone that suggested that he meant in a way meant to be taken seriously. It was no secret to him that Vowrawn had the gift of the gab necessary to make allies out of most, nor did he think it was a secret to Vowrawn that Altair happened to be easy to make into an ally.

"In all seriousness, I'm certain we could have recovered more had it not been for idiots like Malgus. Like tending to our duties and to the war doesn't keep us all busy enough already..."

Had it not been for Malgus perhaps Marr could have found someone else to send to Makeb and Altair would have had more time to do what he did best- which was decidedly not covert operations.
wrathpatron: (Default)

[personal profile] wrathpatron 2025-10-28 11:38 pm (UTC)(link)
"Don't be silly. If I wished you dead, I could simply call the Emperor's Wrath." His tone and the smile on his lips showed that he was also just kidding. Vowrawn was clever enough to know it was unwise to misuse his friendship with the Wrath. Vitiate was gone, but a new ruler would take his place soon. And if things went well, perhaps the Wrath would become his Wrath one day.

"Malgus had some good ideas, but sadly he wanted more than he deserved. He nearly tore our Empire apart with his lust for power."

Vowrawn had heard about what happened on Makeb, and while Altair likely wasn't the most suited to that mission, he did perform admirably.
kallig: ([Commissioned] Neutral)

[personal profile] kallig 2025-10-30 10:06 pm (UTC)(link)
Altair would have remarked upon the fact that he was fairly certain that he would be able to send the Wrath back to Vowrawn in a body bag, but knew that that would be unwise- not only would it invite hostility from Vowrawn himself in a place where it seemed to only be the two of them who were present, but if the Wrath should happen to wander in too then he had no doubt that his remarks would make their way back to them and given the unfamiliar situation he would prefer to not invite more trouble than necessary.

So he only smiled to indicate that he recognized the jest for what it was.

He followed it with a sigh then, and a tilt of the head, "Yes, I did not resent his ideas- he was right to think that we must change our ways to survive. But by turning traitor and essentially starting a civil war, he weakened us further instead."

Sometimes Altair wished he could mix the traits of certain Sith together like paint until he found a shade that was perfect for keeping the Empire strong and whole. Power and ambition alone were not capable of changing the Empire in any way that mattered. Any significant change needed a gentle hand and a shrewd mind capable of sneaking reforms in without anyone being the wiser.

Something he thought Vowrawn himself had experience with.

"Ambition is our right as Sith, but he could have been much smarter about it. With Malgus's stunt I have to wonder if his brain was as broken as his body."
wrathpatron: (02)

[personal profile] wrathpatron 2025-10-30 11:33 pm (UTC)(link)
"Yes, well, all we can do is fix what he broke, and make sure none of our fellows gets any ideas." Apparently Serevin had been among the Sith who followed Malgus, taking some Voss with him. Vowrawn wouldn't put it past the likes of Mortis or Ravage to decide to follow Malgus' example, and vie for the vacant Emperor's seat.